BIO
Daniel Patrick Swain is an award-winning composer and sound designer specialising in original music and game audio implementation. For over a decade, he has created music across the game, film, and music industries, with a focus on interactive and adaptive sound.
His talent first caught the attention of the internationally acclaimed label Zenon Records, where he released seven albums, toured more than 20 countries, performed at major festivals, and taught sound design workshops worldwide.
Daniel has since collaborated with studios around the world, delivering music and sound for 20+ published game titles and multiple film projects. His work spans a wide range of styles, from the weird and wonderful to the dark and ominous.
Originally from Leigh-on-Sea, near London, Daniel now lives with his family in the north of Spain. Beyond music, he enjoys wild swimming, reading science fiction, and cooking food from around the world. He also welcomes face-to-face project meetings in Spain, ideally accompanied by the region’s finest meats, cheeses, and wines.
Unreal + Wwise Audio Demo — Adaptive Music & Custom Sound FX
Rains of Solace, Original composition presented with commissioned artwork and atmospheric rain effects.
MUSIC
ORCHESTRAL / CINEMATIC
ELECTRONIC / ROCK / OTHER